As I was trying to deploy one of my apps to the Xbox One, I ran into a strange error that ate a lot of my time to fix.
I don’t think you’ll be getting in this touble if you start from scratch but considering a lot of the new apps on Xbox will be existing apps, this might apply
The Error
1 | DEP0700 : Registration of the app failed. |
Fixes
Make sure package.appxanifest TargetDeviceFamily includes Windows.Xbox or Windows.Universal.
1
<TargetDeviceFamily Name="Windows.Xbox" MinVersion="10.0.0.0" MaxVersionTested="10.0.10586.0" />
1
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.10586.0" />
Fix Visual Assets
- Scale 200 required. This is the default scale for Xbox and you might not have all your assets if you only targeted small factor screens before.
- Package Name
- Some package names would fail to deploy. Could not find a clear pattern but mostly when a ‘.’ is involved it tends to fail. If nothing else works, consider playing with the package name.